I want to create a space where point of view can not be fixed. Optical games stand in for my struggle to comprehend the complexities of seeing. Using simple drawing tools and paper, I engage a systematic process that branches into new forms as I meet if / else junctures in the work. The series grows iteratively, engaging perception as a subject and a means.
To begin, I create a grid of converging lines in perspective to establish a basic unit of pictorial space. That bound unit: lines and perspective; becomes the foundation for building complexity. Variables such as repetition, color, incremental rotation, inversion, concentration and dispersion are applied. Properties of the initial unit are subverted and transformed.
Perception is slowed — and space for contemplation created — by a play between solidity and transparency, mass and lightness, concentration and diffusion. A build up of marks aggregates into optical mixtures and resolves into patterns created by processes of rotation and layering. These patterns and binary relationships emerge slowly and networks of lines converge and disperse creating multiple visual paths through fields of structured accumulation. My very human hand leaves behind texture that animates the final artifacts of this process.